This tutorial consists of two sections, both of which should help you enhance your characters: (Click to jump to that section.)
Adding Make-up to the Female Character's Face
Adding a Scar to the Male Character's Face
(This tutorial uses the P4 Female and Male characters, but the same principle applies to the Vicky and Mike characters.)
Steps:
Open the female texture map in Photoshop and "zoom-in" so the face fills your work space (on a 800x600 screen, you should be able to zoom-in to 100%). For this tutorial, I will be using Sheri's texture map. Here are the "before" and "after" pictures:
Next, name the layer something unique (for example, "Face Makeup"): in the "Layers Palette", double-click on the new layer (probably called "Layer 1"). In the "Layer Options" dialog box, type in the new name. For now, be sure the "Opacity" is set to 100%, the "Mode" is set to "Normal", and the "Blend If" should say "Gray". Click the "OK" button when done. We will use the paintbrush tool for our coloring since it smoothes the edges: In the "Tools Palette", select the "Paintbrush Tool". In the "Brushes Palette", select a brush size between 20 to 35 pixels- adjust to suit your taste. We will be coloring the "eye shadow" first:
Paint in the area between the mouth and the eyes. As before, don't worry about being perfectly exact- we will refine it later. Optional: adding more color to her lips. You can actually do this step two different ways: If you were to use the texture map now, your character's make-up would look something like the character Mimi on The Drew Carey Show. If this is the look you are after, you can stop here. I can't imagine your Poser character would be too happy about this, so let's continue: We need to lighten and blend the sharp colors into the existing texture map: go to the "Layers Palette" (the "Face Makeup" layer should still be selected) and go to the "Opacity" control. Move the slider down until the colors become blended- adjust to suit your taste. (In this example, I used a value of "10%".) Your texture map should now look something like the screen shot at the top of the page: "Sheri's face with make-up".
When you are satisfied with the texture map, go to "File" > "Save" or "Save As...". You can choose any file format, but be sure to save the file in "Photoshop" format if you plan on working on it later. (See the General Tips & Information page for a brief discussion about file formats.) Start Poser and open/ add your character. (It's probably obvious, but I'll mention it anyway: be sure you are using a P4 female character or the texture map won't fit correctly.)
Optional: If you are completely satisfied with the texture map (you've finished working on it in Photoshop and it looks good on your character), you should switch back to Photoshop, do a "final" save, close the file, and close Photoshop (if you want). |
Steps:
Open a male texture map in Photoshop and "zoom-in" so the face fills your work space (on a 800x600 screen, you should be able to zoom-in to 100%). For this tutorial, I will be using the Poser default "P4 Male Texture" (.tif file). Here are the "before" and "after" screen shots:
Like the previous example, we will be doing all of our "facial coloring" on a separate layer, so, in the "Layers Palette", click the "Create new layer" button. Next, name the layer something unique (for example, "Scar"): in the "Layers Palette", double-click on the new layer (probably called "Layer 1"). In the "Layer Options" dialog box, type in the new name. For now, be sure the "Opacity" is set to 100%, the "Mode" is set to "Normal", and the "Blend If" should say "Gray". Click the "OK" button when done. Note: Since anyone may be following this tutorial, I will show you how to create a "basic scar." If you want more "gore", feel free to experiment on your own: First, we will make a "base" of red:
Next, we'll make the "scar" itself with a reddish-black line:
Optional: what to do if the colors are too dark or just aren't "right", follow the same steps as in the "makeup example":
When you are satisfied with the texture map, go to "File" > "Save" or "Save As...". You can choose any file format, but be sure to save the file in "Photoshop" format if you plan on working on it later. (See the General Tips & Information page for a brief discussion about file formats.) Start Poser and open/ add your character. (It's probably obvious, but I'll mention it anyway: be sure you are using a P4 male character or the texture map won't fit correctly.)
Optional: If you are completely satisfied with the texture map (you've finished working on it in Photoshop and it looks good on your character), you should switch back to Photoshop, do a "final" save, close the file, and close Photoshop (if you want). |